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Good things are on the way...
Labels: ux_improve
In the next few weeks, I plan to outline the details of the UX Improvement Project. Stay tuned. Nathan
Well, it's official!
I've been steadily chipping away at creating a little place here on confluence, and now that I'm pretty much done, I'm proud to announce that the UX Improvement Initiative has officially been launched! To summarize things:
– Warm regards, PS: I've done my best to keep the content as brief as possible. But if you're just not up for the read, feel free to drop me a note with any questions you might have.
Kick-off meeting scheduled!
This project is planned to start on: Monday, March 17, 2008 I've scheduled a kick-off meeting for team members at 9:30 AM MST. To dial-in, use Sakai001: IP Address: 156.56.240.9 Not a team member yet? No problem! Drop me a line and let's talk. For more information on the types of folks this project needs, take a look at the Thinking about getting involved? section of the UX Initiative Summary. Also, take a look at the Project Profile to learn more about this project. And if you have any questions, just drop me a note. Cheers,
Kick-off meeting agenda
Labels: cle_improve
For those of you who plan to call in, here's the agenda: MEETING PLANNED FOR: MONDAY, MARCH 17, 2008 @ 9:30 AM MST Introductions Project Summary Review Schedule & Deliverables Discuss Roles & Expectations General Q&A — I'd like everyone who showed an interest in this project to attend as I think it will be a nice way for us to get to know one another. But if you can't make it, please RSVP me to let me know. Thanks! Nathan
Laying the groundwork
This week was spent laying the groundwork for the CLE. The design work covers:
Also, you may want to download these screens as they'll be the focus of the presentation: Note: All designs are for "presentation only"! Any icons, photos, or other copyrighted materials used were done so for purposes of mock-up and will not be used in the final designs. Also, keep in mind that these designs are wire frames (rough sketches) and colors, style, etc. were intentionally omitted. Enjoy!
Brain dump
General brainstorming... don't read too into it. As per recommendations made during this project's kick-off meeting, here's a few highlights (comments I heard and paraphrased here) from my interviews with folks in the community:
My summary: Overall, I heard lots of frustrations relating to nuanced issues within tools as well as issues when user tasks span multiple tools. Inconsistency was high on the list of complaints, but my sense is that if "good design" principles were applied to each tool, consistency would be less of an issue. In other words, consistency is a symptom of a broader problem – poor design. For example, the Wiki tool is designed quite well, and folks generally like it. Yet, it's quite inconsistent from other tools. As for why the first project revolves around the portal (or CLE as I'm calling it – to which I'm referring to all things that are non-tools)? Simple: Before getting lost in details of any one tool, thinking about Sakai from a high-level will help set the stage for filling in the details later. That's why I agree with the original project goals which centered on the site setup. That's a good place to start since to setup a site, one must fist envision a site. That process touches so much of Sakai that I can't think of a better place to start.
Creating a Site & More!
Here's the first rendition of the "Creating a New Site" flow. Also, I cover the Site Settings area and propose a few new ideas! Topics covered in this design include:
Also, don't forget to checkout the companion screens as you watch the video. Enjoy!
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